THE PROGRAM

In a world that is constantly changing, where the technologies of today are neither those of yesterday nor those of tomorrow, what should a digital professional be learning ?

Rather than a serie of specific languages and technologies, the program 19 is structured around five major themes divided into 17 skills that speak to companies, whose lifespan is longer. These skills also have one same founding element: an ability to adapt, to learn, to face and solve new challenges, wich does not fail to happen regularly. Even if it contains some compulsory points, the program of 19 is built throughout your curriculum. Many classic themes are addressed in order to develop the skills they contain. To illustrate those skills, here are some examples of projects.

COMPUTER PROGRAMMING

The heart of 19 is coding. Software development is the driving force behind any digital activity. The fundamental technical skills are then learnt, giving everyone the essential basis for a professional integration. In the end, they make it possible to understand any programming language, and for each student to develop their own understanding of programming paradigms.

IMPERATIVE PROGRAMMING

You need to recreate the famous block breaker from consoles in the 80s.

FUNCTIONNAL PROGRAMMING

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Find the labyrinth exit! Functional languages are particularly suitable for this type of problem.

OBJECT-ORIENTED PROGRAMMING

Pool C++ – Learn for the first time about object-oriented programming with these intense two weeks of immersion.

ALGORITHMS & AI

Gomoku – A variant of the 15-puzzle and of m,n,k-game, this project explores game theory, a branch of artificial intelligence.

GRAPHICS

42run – Who never played TempleRun on his mobile phone ? But who will be able to recreate a complete OpenGL game to run in the school premises?

INNOVATION

The capacity to innovate for a company is a key element in the digital market today. The students of 19 must know how to adapt, think differently, propose innovative solutions. Projects of the curriculum are specifically designed to develop this skill, while others, due to their dynamism or technological novelty, will naturally bring this state of mind.

ADAPTATION & CREATIVITY

Open project – Imposed as a long-term project, this project leaves the freedom to choose your subject of predilection and devote yourself fully to it.

WEB

Red Tetris – On the lookout for the latest trends, this project puts students at the center of a constantly changing web.

TECHNOLOGY INTEGRATION

Docker – A successfull virtualization technology , Docker asks to forget everything you know through this initiatory project.

Infrasctures

If coding is important, infrastructures, different types of architecture also require skills for an efficient and secure management. How does information flow, how quickly, what is a IT infrustructure, where does the bug come from, how to act quickly and well? A dive into the heart of the operating systems, networks, clouds and the services they contain.

SYSTEM PROGRAMMATION

42sh – Well known to users of Unix, the interpreter of the commands is a key program to understand the operating system, and to redo it completely in the context of this project.

NETWORK & SYSTEM ADMINISTRATION

Enterprise Network – As part of this project, virtualization techniques make it possible for everyone to create a complete enterprise network, with all its vital services.

SECURITY

Computer virus – Understanding how computer viruses work and being capable of implementing one are the first steps towards the next project about protection techniques.

DB & DATA

Challenge BigData – Your information is valuable. Explore analyzing techniques on large volumes of data to anticipate future phenomena.

PARALLEL COMPUTING

Plazza – Your pizzeria hires, organize your cooks so that everyone is served as soon as possible.

PERSONNAL DEVELOPMENT AND EXPRESSION

Individual elements of behavior in line with the needs of an employer are essential for a good integration on the job market and a quality of production up to expectations. Better communication with your collaboraters within your group, as well as with your managers, promotes the achievement of objectives and creates a framework conducive to creation and innovation.

ORGANIZATION

Corewar – Among the first large projects of the curriculum, the Corewar is complex and requires method to obtain a convincing result.

RIGOR

libFT – A collection of small, extremely simple but very precise software bricks that tolerates no room for error.

ENTREPRENEURSHIP

The effervescence linked to digital favors new forms of innovative companies. The attraction of these start-ups is such that to look for the one that suits you to create your own, there is only one step. And that requires the associated skills to coach your team and fulfill your role as a business leader.

COMPANY EXPERIENCE

Between 10 and 12 months of internship is mandatory.

 

GROUP & INTERPERSONAL

Partnerships with HEC, IFM, Sup de Pub, etc. – Knowing how to work in a group, or how to lead a team, is essential for a good professional integration as when starting a business. Interacting with different profiles is just as important: these projects, in partnership with other schools, bring together 19 students and students in business, marketing, fashion … to answer to entrepreneurs problems.

INTERNSHIPS,PART TIME,ENTREPRISE PROJECTS

In order for a successful integration into the professional world, it is necessary to be immersed in it several times during your curriculum. This is why 19 offers many opportunities to be seized such as business projects but also periods of mandatory internships.

These periods are at two key intermediate times of the student’s curriculum: at the end of the first third of the apprenticeships and at the end of the third. These appointments are an opportunity to practice in a professional context the skills learned at 19 and to gain experience that your curriculum alone can not replace. In addition, during the last third of the course, adjustments are possible to perform the last levels in alternate time. To guide students in the search for their internships and the construction of their network, the business relations department of 19 organizes events throughout the year: conferences, meetings, hackathons … Finally, there are no restrictions on the geographical location of the internship: it can very well be done in Bruxelles, Belgium or abroad.

AFTER MORE A LESS A YEAR
Compulsory internship of 4 months

After the first third of your curriculum is achieved, a period of professional integration allows our students to take a step back on their curriculum and put into practice their talents in companies.

AFTER MORE OR LESS TWO YEARS
Optional part-time internship

At the two-thirds of his career, the student is encouraged to confront to the world of business once again to enrich his professional experience and discover new opportunities while continuing his education.

IN THE END OF THE CURSUS
Mandatory internship of 4 months

Gateway to the job market, this internship is placed at the end of the curriculum. Students are encouraged to show initiative and audacity to show off their skills and knowledge.